Original Problems (page 140)
Original fairy problems published during 2012 will participate in the informal tourney JF-2012.
The site is mostly about fairies, but h# and s# are also welcomed for publication! Please send your problems to my e-mail: firstname.lastname@example.org
Go to →List of Problems; →Page 139 ; →Page 141
No.210 – h#2 by Pierre Tritten – A Meredith with an excellent Take & Make content and dynamics! (JV)
Take & Make: Having captured, a unit must immediately, as part of its move, play a non-capturing move in imitation of the captured unit from the capture-square. If no such move is available, the capture is illegal. Promotion by capture occurs only when a pawn arrives on the promotion rank as the result of a take&make move. Checks are as in normal chess: after the notional capture of the checked K, the checking unit does not move away from the K’s square.
No.210 Pierre Tritten
h#2 2 solutions (5+4)
Take & Make
Solutions: (click to show/hide)
I.1.Qc3 Bc4+ 2.Kxc4(Ke6) Rxc3(Re3)#
II. 1.Qe2 Rc4 2.Kxc4(Kf4) Bxe2(Bh2)#
The diagrams are made on WinChloe and its Echecs font is used for Logo design