Julia's Fairies

No.276 (JM)

No.276 
János Mikitovics (Hungary)

JF-LOGO-1

Original Problems, Julia’s Fairies – 2013 (I): January – April

→Previous ; →Next ; →List 2013(I)

Please send your original fairy problems to: julia@juliasfairies.com


red-roses2Happy Birthday, Petko!!
No.276 – János Mikitovics – Surprising finals with Chameleon-promotions! (JV)


Definitions:

KoBul Kings: When a piece (not a pawn) of his own side is captured, a King transforms into a Royal piece of the same type as the captured one. When the King is in the form of any Royal piece and there is a capture of one of the pawns of his own side, he becomes a normal King again. Сaptures are illegal if their result is self-cheсk because of the transformation of the Кings according to KoBul rules. Castling is allowed only if the KoBul King is on his initial square in the form of a normal King and if he has not already moved; however he may already have been transformed. In the case of capture by a King in AntiCirce he is reborn on his initial square and may castle. If the capture is by a King which is in the form of some Royal piece, he is reborn on the initial square of that piece.

Chameleon: On completing a move, a Chameleon (from classical standard type) changes into another piece, in the sequence Q-S-B-R-Q…  Promotion may be to a chameleon at any stage in the cycle.

Symmetry Circe: When a piece is captured (King excluded, unless otherwise stated), it must be placed on the symmetrical square of the capture square, in relation to the center of the board if it is empty : otherwise, the captured unit vanishes.

Pser: This is the original definition by its inventor, Dan Meinking: A parry series-mover differs from a standard series-mover prior to the last move as follows:

  1. the series-side may give check during the series;
  2. when checked, the idle-side must immediately parry the threat;
  3. a parry-move may be helpful or defensive, depending on the problem-type;
  4. after a check-and-parry, the series-side continues the series.

Every Pser problem combines two stipulations:

Part 1 – Pser, which indicates the special series play with participation of both sides according to the author’s definition;

Part 2 – the kind of problem, according to well known stipulations, which can show direct play (n#, n=, s#, s= r#, r=, etc), help play (h#, h=, h==, etc) or mixed play (hs#, hs=, hs= =, etc).

(For more explanations about Pser see IGM Petko A. Petkov article “The Wonderful (new genre) Parry Series“)


No.276 János Mikitovics
Hungary
original-04.03.2013
Dedicated to Petko A. Petkov
in occasion of his birthday!
 
276-pser-h=5-jm
pser-h=5      2 solutions        (2+1+3)
Chameleons: Sb4; Royal Bh4
Symmetry Circe
KoBul Kings
 
 
Solution: (click to show/hide)
 

Subscribe
Notify of
guest

1 Comment
Oldest
Newest Most Voted
Inline Feedbacks
View all comments
Paul Raican
Paul Raican
April 19, 2013 18:50

In the second solution, why not 1.rBh4-g3 and then 2.ncSb4-d3=ncB+ etc. as in intention?

1
0
Would love your thoughts, please comment.x
()
x