No.353 (SL)

Sébastien Luce (France)


Original Problems, Julia’s Fairies – 2013 (II): May – August

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No.353 by Sébastien Luce –  АUW in Miniature with three conditions! (JV)


Circe:  Captured units (not Ks) reappear on their game-array squares, of the same color in the case of pieces, on the file of capture in the case of pawns, and on the promotion square of the file of capture in the case of fairy pieces. If the rebirth square is occupied the capture is normal.

Anti-Circe: After a capture the capturing piece (Ks included) must immediately be removed to its game array square (necessarily vacant, else the capture is illegal). R, B & S go to the square of the same colour as the capture; Ps stay on the file of capture.

Disparate: When one side plays with a piece of “x” type (including King), the opposite side can’t play immediately with a piece of the same type as “x”. (For example: in case of white move 1.Kd5  Black can’t play with its King which in this moment is under half-moving paralyze.)

No.353 Sébastien Luce
h#2,5          b) wKh2→h1    (1+1+2)
Solutions: (click to show/hide)

2 Responses to No.353 (SL)

  1. seetharaman says:

    Disparate.. is an interesting condition. It seems not programmed in Popeye. Nicely used for Neutral pieces !
    If fairy pawns are also considered, — four fairy elements – four men !!

    • JuliaJulia says:

      Disparate is programmed in Popeye, but is not included in the manual… You can use it as “Disparate” condition in Popeye as well. But the problem is that this condition is programmed a bit differently in Popeye and WinChloe, as I understood from Mr.Petkov. The priority logically should be given to Popeye’s version as Disparate was implemented there in coordination with the inventor, Romeo Bedoni.
      Petko Petkov’s article about this condition and also Bedoni’s JT (both published in Phenix, 2010) used Popeye’s implementation of Disparate. I believe Mr.Petkov could give more comments. Would be interesting to get also an electronic version of the article here!

      Problem No.353 gives cooks in Popeye, but most probably this is because of additional combination of two other conditions.

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