# No.768 (KG)

 No.768 Krassimir Gandev(Bulgaria) Original Problems, Julia’s Fairies – 2015 (I): January – June    →Previous ; →Next ; →List 2015(I) Please send your original fairy problems to: julia@juliasfairies.com

No.768 by Krassimir Gandev – A complicated two series of black and white, double AUW! (JV)

Definitions:

n→Ser-s=N: Black makes n serial moves and than goes Ser-s=N.

Circe: Captured units (not Ks) reappear on their game-array squares, of the same colour in the case of pieces, on the file of capture in the case of pawns, and on the promotion square of the file of capture in the case of fairy pieces. If the rebirth square is occupied the capture is normal.

Super Pawn (SP): Moves straight forwards and captures diagonally forwards through as many empty squares as desired. Promotion is normal.

Berolina Super Pawn (BS): It is Berolina-Pawn but its moves and captures are respectively extended to the entire diagonal and the entire column.

Berolina-Pawn(BP): Walk and capture are swapped relative to the orthodox Pawn. The Berolina-Pawn moves without capturing diagonally (possibly two squares if it is on the second row of its side) and captures vertically.

 No.768 Krassimir GandevBulgariaoriginal – 04.04.2015 Solution: (click to show/hide) White BSA2 Kh6 Rf3 Bg3 Bf1 SPB3 SPE3 SPD2 Sh1 Pa3 Black BSC6 Kd1 SPH3 Pf4 Pb2 Pg2 9->Ser-S=13                          (10+6)CirceBerolina Super Pawn: a2, c6Super Pawns: b3, d2, e3, h3 1.Pb2-b1=R{!!} 2.Pg2*h1=S 3.SPh3*f1=Q 4.Qf1*f3 5.Sh1*g3 [+wBc1] { } 6.BSc6*c1=B 7.Bc1*a3 8.Rb1*b3[+wSPb2] 9.Rb3*e3[+wSPe2] {- 9 black moves and now 13 white moves: } 10.BSa2-g8=B 11.Bg8-h7 12.SPd2*e3[+bRh8] { } 13.SPe3-e8=S 14.Se8-g7 15.SPb2*a3[+bBf8] 16.SPa3-a8=Q { } 17.Qa8*f3[+bQd8] 18.Qf3*f4[+bPf7] 19.SPe2-e8=R 20.Re8-e5 { } 21.Re5-g5 22.Qf4-d2+ Qd8*d2 {ModellPatt (C- )}