# No.860 (PH)

 No.860 Peter Harris (South Africa) Original Problems, Julia’s Fairies – 2015 (II): July – December    ?Previous ; ?Next ; ?List 2015(II) Please send your original fairy problems to: julia@juliasfairies.com

No.860 by Peter Harris – A very nice Tanagra problem with Royal Locusts in a difficult three-phase play. (JV)

Definitions:

Sentinels: When a piece (Ks included but not pawns) moves, a pawn of the same colour appears on the vacated square unless that square is on the first or eighth ranks or there are 8 pawns of that colour on the board already.

Circe: Captured units (not Ks) reappear on their game-array squares, of the same colour in the case of pieces, on the file of capture in the case of pawns, and on the promotion square of the file of capture in the case of fairy pieces. If the rebirth square is occupied the capture is normal.

Anti-Circe: Anti-Circe Calvet (the default type): After a capture the capturing piece (Ks included) must immediately be removed to its game array square (necessarily vacant, else the capture is illegal). Captures on the rebirth square are allowed. Game array squares are determined as in Circe.

Royal piece: Piece that executes a function of the King on the board.

Locust(L): Moves along Queen lines only by capturing an enemy unit, arriving on the square immediately beyond that unit, which must be vacant.

 No.860 Peter HarrisSouth Africaoriginal – 21.07.2015 Solutions: (click to show/hide) white royal ld4 white qd8 black royal ld5 black qd1 neutral sa2 hs#3                                    (2+2+1n)b) Sa2?d6; c) Sa2?h4SentinelsCirce ; Anti-CirceRoyal Locust d5, d4 a) 1.nSa2-c1[+wPa2] nSc1-b3 + 2.nSb3-d2[+wPb3] nSd2-c4[+bPd2] { } 3.nSc4*d2[nSd2->g1][+bPd7][+wPc4] + Qd1-d2 # b) nSa2-->d6 1.nSd6-e8[+wPd6] nSe8-g7 2.rLd4*g7-h8[wrLh8->g8][+nSb8][+wPd4] nSb8-a6 { } 3.Qd8-c8 + Qd1*d4[bQd4->d8][+wPd2] # c) nSa2-->h4 1.nSh4-g2[+wPh4] nSg2-e1[+bPg2] 2.nSe1-d3 g2-g1=B + { } 3.Qd8-f8 + Qd1*d3[bQd3->d8][+nSb1] # { (C+ by Popeye 4.69)}