This post is dedicated to Latvians (Rigans really), who participates in the project IGRA.lv. (“igra” in Russian = game). This is not about chess at all! Commands, who participate in the game, have to do many very different things. This time a pre-game to get the additional bonus was to solve a fairy problem!
The problem above was composed for this game. So, it was impossible to find a ready solution in the internet. The only information the commands have got was that this is a helpmate (they had to find what it is), has 2 solutions of 2 moves, and a strange figure on d1,h1 was called a “shaman” with a given definition how it moves (in reality it was a simple Lion, but it was also not easy to find out it). The author was not mentioned as well.
- As I know, at least 2 commands have really solved the problem themselves. Congratulations to you!!! I hope you enjoyed the solving and the happiness at the moment when you have found the right solution!
- I was also surprised a lot to see about 10 of you at my site, and you were on the right way looking at fairy terms and at popeye solving program! As I was told, some of you have solved a problem using solving software! So, you have done 2 things: have found the right name of the fairy piece, have learned how to install and to use a program! Congratulations to you too!! It is not that easy if you do it for the first time.
As I know for now, about 7 commands have submitted the right solution. But I don’t know how many commands participated in total.
Dear participants, I had fun during your time of solving… And now I wish you good luck in the real game you have this night!!!
Thank you for solving! – Julia