Here you’ll find soon the information about:
… enjoy the picture of a “neutral horse”: Pinto horse has a coat color that consists of large patches of 2 colors. I thought of this horse when had seen the neutral S in a fairy chess for the first time. Like an alive fairy!
In the future more explanations and examples will be added…
Kangaroo (KA): Moves along Queen-lines like a Grasshopper, but over 2 hurdles (which may or may not stand on adjacent squares) to the square immediately beyond the second hurdle. A capture may be made on arrival, but the hurdles are not affected.
Rook-Lion(RL): Moves like Lion, but on Rook-lines only.
Bishop-Lion(BL): Moves like Lion, but on Bishop-lines only.
Locust (L): moves on Q-lines but only by capturing an enemy unit, arriving on the square immediately beyond that unit, which must be vacant.
Rook-Locust (LR): Moves like Locust, but on Rook-lines only.
Bishop-Locust (LB): Moves like Locust, but on Bishop-lines only.
NAO(NA): Moves as Leo, but on Nightrider-lines instead of Queen-lines.
MAO(MA): the Chinese knight, which is a Rider, moving along a bent line to the arrival square of a normal Knight, first orthogonally then diagonally. The Mao can be interfered with on the intervening square.
MOA(MO): the Chinese knight, which is a Rider, moving along a bent line to the arrival square of a normal Knight, first diagonally then orthogonally. The MOA can be interfered with on the intervening square.
KoBul Kings – When a piece (not a pawn) of his own side is captured, a King transforms into a Royal piece of the same type as the captured one. When the King is in the form of any Royal piece and there is a capture of one of the pawns of his own side, he becomes a normal King again. Сaptures are illegal if their result is self-cheсk because of the transformation of the Кings according to KoBul rules. Castling is allowed only if the KoBul King is on his initial square in the form of a normal King and if he has not already moved; however he may already have been transformed. In the case of capture by a King in AntiCirce he is reborn on his initial square and may castle. If the capture is by a King which is in the form of some Royal piece, he is reborn on the initial square of that piece (the definition from www.kobulchess.com). The perfect examples of KoBul Kings you can see in the Award of KoBulChess TT 2012.
Madrasi RI (rex inclusive): the rule applies to Kings as well, so the two Kings may stand next to each other.
Circe: Captured units (not Ks) reappear on their game-array squares, of the same colour in the case of pieces, on the file of capture in the case of pawns, and on the promotion square of the file of capture in the case of fairy pieces. If the rebirth square is occupied the capture is normal.
antiCirce Calvet (the default type): After a capture the capturing piece (Ks included) must immediately be removed to its game array square (necessarily vacant, else the capture is illegal). Captures on the rebirth square are allowed. Game array squares are determined as in Circe.
antiCirce Cheylan: As antiCirce Calvet except that captures on the rebirth square are not allowed.