Fuddled Men: No unit can make two moves in succession. This restriction also holds for the effect on the opponent’s King.
(OR: No unit may move twice consecutively)
No.1509Stephen Emmerson U.K. original – 24.05.2020
white Bf1c1 Ke1 Qd1 Ph2g2f2e2d2c2b2a2 Sg1b1 Rh1a1
black Bf8c8 Ke8 Qd8 Ph7g7f7e7d7c7b7a7 Sg8b8 Rh8a8
PG 9 (12+15)
Fuddled Men
1.f2-f4 c7-c6 2.Ke1-f2 Qd8-b6 3.Sg1-f3 h7-h5+ 4.Kf2-g3 Qb6-g1 5.Sf3-e5 h5-
h4 6.Kg3-g4 { tempo
} Qg1*h1 7.Se5*d7 Bc8*d7 8.Kg4-h3 Qh1*h2+ 9.g2-g4 h4*g4-g3 {e.p. dia
(C+ by Jacobi v0.7.4)}
I enjoyed Bernd's recent problem #1505; and thought I would try to compose a shorter example, which I succeeded in doing, but using very different play.
Game ending in triple checkmate.
As in Bernd’s problem the first three moves of each side are by different pieces, illustrating
the very careful timing effects that are possible in this genre. (Author)