# No.365 (KG)

 No.365 Krassimir Gandev (Bulgaria) Warm welcome to Krassimir! Original Problems, Julia’s Fairies – 2013 (II): May – August  →Previous ; →List 2013(II) Please send your original fairy problems to: julia@juliasfairies.com

No.365 by Krassimir Gandev – A long, interesting, but difficult “Pawns’ festival”! (JV)

Definitions:

Poseidon (PO): The Marine King is named “Poseidon”. The Poseidon moves like a King when not capturing, and captures adjacent pieces like a Locust.

Locust (L): moves on Q-lines but only by capturing an enemy unit, arriving on the square immediately beyond that unit, which must be vacant.

Superpawn (SP): Moves straight forwards and captures diagonally forwards through as many empty  squares as desired. Promotion is normal.

Berolina-Pawn (BP): Walk and capture are swapped relative to the orthodox Pawn. The Berolina-Pawn moves without capturing diagonally (possibly two squares if it is on the second row of its side) and captures vertically.

Berolina Super Pawn (BS): It is Berolina-Pawn but its moves and captures are respectively extended to the entire diagonal and the entire column.

Camel-Rider Hopper (CH): As Nightrider-Hopper but plays on Camel-lines only.

Camel – (1,3) Leaper

VAO(VA): Moves as Bishop, but captures only by hopping over a hurdle to any square beyond.

MAO(MA): the Chinese knight, which is a Rider, moving along a bent line to the arrival square of a normal Knight, first orthogonally then diagonally. The Mao can be interfered with on the intervening square.

 No.365 Krassimir Gandev Bulgaria original-29.08.2013   hs==12,5                             (1+1+20n)Poseidons: c2, h5Super Pawns: b5,c3,c5,d5,e5,f5,g5Berolina Super Pawns: a4, a5, c4, e4Camel Rider Hopper d1Vao g1MAOs: a8, c1, e1, f1, h1     Solutions: (click to show/hide)   1……..nSPc3 x e1=nVA + !! 2.POc2 – b1 nBSc4 x c1=nVA 3.nPc7 – c8=nCH nCHc8 – a2 4.nBSa5 – d8=nCH nCHd8 – b2 5.POb1 – a1 !! nBSe4 – b1=nVA 6.nBSa4 x a8=nCH nCHa8 – c2 7.nSPb5 – b8=nCH nCHb8 – d2 8.nSPc5 -c8=nCH nCHc8 – e2 9.nSPd5 – d8=nCH nCHd8 – f2 10.nSPe5 – e8=nCH nCHe8 – g2 11.nSPf5 – f8=nCH nCHf8 – h2 12.nSPg5 – g8=nVA nVAg8 – b3 13.nVAb3 x d1 + !! POh5 x h4 – h3   Double stalemate!! The double stalemate final: White POa1 Black POh3; Neutrals: nCHa2, nCHb2, nCHc2, nCHd2, nCHe2, nCHf2, nCHg2, nCHh2, nVAb1, nVAc1, nVAd1, nVAe1, nMAf1, nVAg1, nMAh1. Not possible is: POa1 x a2 – a3, or POa1 x b2 – c3 because self-check; POh3 – g3, POh3 – g4 or POh3 – h4 follow also to self-checks. Task – 12 Pawns promotions: 8 in Camel Rieder Hoppers und 4 in VAOs. (Author)