Julia's Fairies

Original Problems (128)

Original Problems (page 128)

Original fairy problems published during 2012 will participate in the informal tourney JF-2012

The site is mostly about fairies, but h# and s# are also welcomed for publication! Please send your problems to my e-mail: julia@juliasfairies.com

Go to →List of Problems ; Page 127 ;  Page 129


Warm welcome to Ján Golha – a world-known Slovakian composer and editor of the excellent informational website !

No.198 – h=3 by Ján Golha – An excellent Miniature-Aristocrat composed in typical author’s style! (JV)


Definitions:

Circe Parrain: After a capture, the captured piece is reborn only after another piece of its own side has moved. The line between capturing square and rebirth square is parallel with and of same direction and length as the move of this other piece. Pawns can be reborn on 1st and 8th rank. From their own base rank, they may move one-step; if reborn on the promotion rank, the Pawn at once promotes, the promotion piece being determined by the Pawn side.

Take & Make: Having captured, a unit must immediately, as part of its move, play a non-capturing move in imitation of the captured unit from the capture-square. If no such move is available, the capture is illegal. Promotion by capture occurs only when a pawn arrives on the promotion rank as the result of a take&make move. Checks are as in normal chess: after the notional capture of the checked K, the checking unit does not move away from the K’s square.


No.198 Ján Golha
Slovakia
original-22.12.2012
 
198-h=3-jg
h=3               4 solutions             (2+3)
Take & Make
Circe Parrain
 
Solution: (click to show/hide)
 

The diagrams are made on WinChloe and its Echecs font is used for Logo design

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Paul Raican
December 22, 2012 23:30

Must say that the inventor of Take&Make is Hartmut Laue (Die Schwalbe 229/2008) and he established: in the combination take&make-Circe, a Circe rebirth takes place only after the complete take&make move, not immediately after its “take” part.

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