| No.263  
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 Original Problems, Julia’s Fairies – 2013 (I): January – April →Previous ; →Next ; →List 2013(I) Please send your original fairy problems to: julia@juliasfairies.com | 
No.263 – by Pierre Tritten – Author’s beloved Take&Make – h#2 problem with three different interchanges! (JV)
Definitions:
Take & Make: Having captured, a unit must immediately, as part of its move, play a non-capturing move in imitation of the captured unit from the capture-square. If no such move is available, the capture is illegal. Promotion by capture occurs only when a pawn arrives on the promotion rank as the result of a take&make move. Checks are as in normal chess: after the notional capture of the checked K, the checking unit does not move away from the K’s square.
| No.263 Pierre Tritten France original-22.02.2013  h#2              2 solutions             (5+7) Take & Make Solutions: (click to show/hide) | 

 
						    
Classic !