Definitions: (click to show/hide)
Pressburger King (Super-Transmuting King): King which definitively takes up the nature of the checking piece (and thus loses his royal status). (OR: After being checked, the Super-transmuting King must immediately move like the checking piece and then losing his royal status definitively takes up his nature. When no such move is available, the ST-King side parries the check normally. If the checked King cannot move, it is a mate.)
Locust (L): Moves along Queen lines only by capturing an enemy unit, arriving on the square immediately beyond that unit, which must be vacant.
Bishop-Locust(LR): (1,1) Locust. Operates along Bishop lines.
Nightrider-Locust(LN): (1,2) Locust. Operates along Nightrider lines (Nightrider: (1,2) Rider. Operates along straight lines with squares lying a Knight’s move away from each other.)
Neutral piece: Belongs to whichever side chooses to use it. It can therefore be moved or captured by White or Black, and in Circe it is reborn according to capture. A King may not be moved onto a square controlled by a neutral piece, because of self-check.
Chameleon: On completing a move, a Chameleon (from classical standard type) changes into another piece, in the sequence Q-S-B-R-Q… Promotion may be to a chameleon at any stage in the cycle.
No.1042 Karol Mlynka Slovakia original – 08.04.2016
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Solutions: (click to show/hide)
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White Ba7 Kb6 Rc2
Black Pb7 Bg7 Pe6 Pa5 Bd5 Rd4 Pe4 Pb3 Re3 Kg1
h#2 2 solutions (3+10) White Super-Transmuting King
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1.Re3-e1 Kb6*a5 2.Re1-a1 + Ka5*a1=R #
1.Rd4-b4 + Kb6-d6=R 2.Bd5-c6 Rd6-d1 # {
(C+ by Popeye 4.73)}
Model mates with halfpin.
(Author)
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No.1043 Karol Mlynka Slovakia original – 08.04.2016
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Solution: (click to show/hide)
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White Bf8 Rd7 Pb5 Bf5 Pg5 Pe4 Kf4
Black Lc7 LNe7 Pg7 LBg6 Ph6 LNh5 Kh4 Pd3 Pg3 LNh2 Ld1 Le1
+3 (7+12) White Super-Transmuting King Locust c7, d1, e1 Bishop-Locust g6 Nightrider-Locust e7, h2, h5
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1.Kf4-e3 ? threat:
but
1...g3-g2 !
1.g5*h6 ? {A} threat:
but
1...d3-d2 + !
1.Rd7-d4 ! zugzwang.
1...Le1*e4-e5
2.g5*h6 {A} threat:
3.Bf8*e7 +
2...d3-d2 +
3.Kf4*g6-h8=LN +
2...g3-g2 +
3.Kf4*e5-d6=L +
2...Le5*f5-g5 +
3.Kf4*c7-b8=L +
1...d3-d2 +
2.Kf4*g6-h8=LN threat:
3.e4-e5 +
2...Kh4*g5
3.Bf8*e7 +
1...g3-g2 +
2.Kf4*c7-b8=L threat:
3.e4-e5 +
2...Kh4-g3
3.Rd4*d3 +
2...Kh4*g5
3.Bf8*e7 +
1...h6*g5 +
2.Kf4*g5=P threat:
3.e4-e5 +
2...Kh4*g5
3.Bf8*e7 + {
(C+ by Popeye 4.73)}
Ecto-batteries.
Check in three moves. (Author)
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No.1044 Karol Mlynka Slovakia original – 08.04.2016
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Solutions: (click to show/hide)
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Neutral chameleon Pd7
Black Ka7
hs=2 b) Ka7→h1 (0+1+1) Black Super-Transmuting King Neutral Chameleon Pd7
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a)
1.ncPd7-d8=ncS Ka7-a8 2.ncSd8-b7=ncB + Ka8*b7=B {=}
b) bKa7-->h1
1.ncPd7-d8=ncQ ncQd8-h4=ncS 2.ncSh4-g2=ncB + Kh1*g2=B {=
(C+ by Popeye 4.73)}
Two-men-problem with promotions of neutral chameleon Pawn and echo stalemates in two corners.
"One man show". (Author)
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