Rook-Lion(RL): (0,1) Lion. Moves along Rook lines over another unit of either color to any square beyond that unit. A capture may be made on arrival, but the hurdle is not affected.
Bishop-Lion(BL): (1,1) Lion. Moves along Bishop lines over another unit of either color to any square beyond that unit. A capture may be made on arrival, but the hurdle is not affected.
No.1289Francesco Simoni Italy original – 18.03.2018
White couldn't move a B in c8 or h3, because these moves cause a check, and not even in a6,
since this square is occupied by a white pawn. B1 allows one of the B moves.
In two solutions the bQ forms an anti-battery with a RL and double check; in the third solution
a bRL executes a critical move and sacrifices itself capturing the wP.
In B2 the bK indirectly unpins both wS and simultaneously it upins a black unit. In two
solutions, the Sg7 moves in W2, exploiting the potential check line destruction, and it guards
two squares; the Sb2 moves instead in the third solution. The unpinned black unit moves in B3
to open the line to the second wB and to block a square. Finally, model mate by the other wS,
with role reversal of the two wS. (Author)