Take & Make: Having captured, a unit must immediately, as part of its move, play a non-capturing move in imitation of the captured unit from the capture-square. If no such move is available, the capture is illegal. Promotion by capture occurs only when a pawn arrives on the promotion rank as the result of a take&make move. Checks are as in normal chess: after the notional capture of the checked K, the checking unit does not move away from the King’s square.
Grasshopper(G): Moves along Q-lines over another unit of either color to the square immediately beyond that unit. A capture may be made on arrival, but the hurdle is not affected.
Equihopper(EQ): Moves along any line over another unit of either color to a square situated such that the hurdle stands at the mid-point between the Equihopper’s departure and arrival squares. The English Equihopper cannot pass over an obstruction other than the hurdle when playing along Queen-lines. The non-stop/French Equihopper does not have this restriction. Unless otherwise stated, the non-stop Equihopper is meant.
Moose(M): Moves like a Grasshopper ((0,1)+(1,1)Hopper , but deflects 45° either way on passing over the hurdle. The arrival square is adjacent to the hurdle.
No.1327Franz Pachl &
Dieter Müller Germany original – 23.09.2018