No.214 GM Petko A. Petkov! |
Original Problems, Julia’s Fairies – 2013 (I): January – April Please send your original fairy problems to: julia@juliasfairies.com |
No.214 – hs==5 by Petko A. Petkov – A long and difficult play with main actors – Kings and Neutral Locusts! (JV)
Definitions:
KoBul Kings – When a piece (not a pawn) of his own side is captured, a King transforms into a Royal piece of the same type as the captured one. When the King is in the form of any Royal piece and there is a capture of one of the pawns of his own side, he becomes a normal King again. ?aptures are illegal if their result is self-che?k because of the transformation of the ?ings according to KoBul rules. Castling is allowed only if the KoBul King is on his initial square in the form of a normal King and if he has not already moved; however he may already have been transformed. In the case of capture by a King in AntiCirce he is reborn on his initial square and may castle. If the capture is by a King which is in the form of some Royal piece, he is reborn on the initial square of that piece.
Locust (L): moves on Q-lines but only by capturing an enemy unit, arriving on the square immediately beyond that unit, which must be vacant.
Nightrider-Locust (LR): Moves like Locust, but on Nightrider-lines only.
Bishop-Locust (LB): Moves like Locust, but on Bishop-lines only.
No.214 Petko A. Petkov
Bulgaria
original-01.01.2013
hs==5 2 solutions (5+2+2)
KoBul Kings Nightrider-Locust h3 Bishop-Locust g2 Solution: (click to show/hide)
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Wonderful reciprocities of wK/bK, wP a4/e6 and nLN/nLB with reciprocal relation (captures) of bR to the Pawns and Locusts.
The author probably had in mind one more reciprocity. For instance, if wK is on c1 and wR on e4, then second solution might be 1.Rg4 Rxg4 and now 2.rRc3 with 3.Bb1 etc.
Such attempt for reciprocal sacrifice/selfpin of wB/wR is probably cooked.