No.427 János Mikitovics (Hungary) |
Original Problems, Julia’s Fairies – 2013 (III): September- December →Previous ; →Next ; →List 2013(III) Please send your original fairy problems to: julia@juliasfairies.com |
No.427 by János Mikitovics – A four men with non-standard play! (JV)
Definitions:
Take & Make: Having captured, a unit must immediately, as part of its move, play a non-capturing move in imitation of the captured unit from the capture-square. If no such move is available, the capture is illegal. Promotion by capture occurs only when a pawn arrives on the promotion rank as the result of a take&make move. Checks are as in normal chess: after the notional capture of the checked K, the checking unit does not move away from the King’s square.
Anti Take & Make: Every capture (“take”) must be complemented by a further step (“make” which is not a capture) by the captured piece (Kings excluded), which must move from its square of vanish (according to the wishes of the capturing side in case of options). The capture is forbidden if the captured unit has no possible moves. Promotions at the end of the “make” element are normal.
Anti-Andernach: A piece (excluding King) changes its color after any non-capturing move. After capture, the piece retains its color. Rooks on a1, h1, a8 and h8 can be used for castling, provided the usual other rules for that move are satisfied. After castling, Rooks do not change color, If White makes a non-capturing move with neutral or halfneutral piece, that piece becomes black and vice versa.
No.427 János Mikitovics
Hungary
original – 20.11.2013
Dedicated to GM Franz Pachl
h=3 2 solutions (1+3)
Anti Take & Make Anti-Andernach Take & Make Chameleon Sd7 (no white King) Solutions: (click to show/hide)
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