Original Problems (page 105)

Original fairy problems published during 2012 will participate in the informal tourney JF-2012

The site is mostly about fairies, but h# and s# are also welcomed for publication! Please send your problems to my e-mail: julia@juliasfairies.com

Go to →List of ProblemsPage 104 ;  Page 106


No.170 – h#1.5 by Kenneth Solja – A nice demonstration of Zilahi-theme in a very difficult synthesis of two fairy conditions! (JV)


Definitions:

KoBul Kings: When a piece (not a pawn) of his own side is captured, a King transforms into a Royal piece of the same type as the captured one. When the King is in the form of any Royal piece and there is a capture of one of the pawns of his own side, he becomes a normal King again. Сaptures are illegal if their result is self-cheсk because of the transformation of the Кings according to KoBul rules. Castling is allowed only if the KoBul King is on his initial square in the form of a normal King and if he has not already moved; however he may already have been transformed. In the case of capture by a King in AntiCirce he is reborn on his initial square and may castle. If the capture is by a King which is in the form of some Royal piece, he is reborn on the initial square of that piece.

Take & Make: Having captured, a unit must immediately, as part of its move, play a non-capturing move in imitation of the captured unit from the capture-square. If no such move is available, the capture is illegal. Promotion by capture occurs only when a pawn arrives on the promotion rank as the result of a take&make move. Checks are as in normal chess: after the notional capture of the checked K, the checking unit does not move away from the K’s square.


No.170 Kenneth Solja
Finland
original-18.11.2012
 
h#1.5             2 solutions              (3+4)
Take&Make
KobulKings
 
Solution: (click to show/hide)
 

The diagrams are made on WinChloe and its Echecs font is used for Logo design

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