No.223 |
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No.223 – hs=4 by János Mikitovics – An interesting twin – to Circe is also added Take&Make with 2 solutions! (JV)
Definitions:
Circe: Captured units (not Ks) reappear on their game-array squares, of the same colour in the case of pieces, on the file of capture in the case of pawns, and on the promotion square of the file of capture in the case of fairy pieces. If the rebirth square is occupied the capture is normal.
Take & Make: Having captured, a unit must immediately, as part of its move, play a non-capturing move in imitation of the captured unit from the capture-square. If no such move is available, the capture is illegal. Promotion by capture occurs only when a pawn arrives on the promotion rank as the result of a take&make move. Checks are as in normal chess: after the notional capture of the checked K, the checking unit does not move away from the K’s square.
No.223 János Mikitovics
Hungary
original-10.01.2013
hs=4 a) Circe (3+4)
b) wRb4 → a1 2 solutions Take & Make + Circe Solutions: (click to show/hide)
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