Definition: (click to show/hide)
Take&Make: Having captured, a unit must immediately, as part of its move, play a non-capturing move in imitation of the captured unit from the capture-square. If no such move is available, the capture is illegal. Promotion by capture occurs only when a pawn arrives on the promotion rank as the result of a take&make move. Checks are as in normal chess: after the notional capture of the checked K, the checking unit does not move away from the King’s square.
No.1099 Semion Shifrin Israel original – 20.07.2016 Dedicated to the all participants of 10th WCCT, section G
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Solutions: (click to show/hide)
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white Kb8 Qc5 Bd8 Pb2e4h2
black Qc2 Kd3 Sd6 Be6g1 Rf8 Pf4g4
h#2 3 solutions (6+8) Take&Make
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1.Qc2-c3 Qc5*g1-d4 + 2.Kd3*d4-e5 b2*c3-d4 #
1.Be6-d5 Qc5*c2-c3 + 2.Kd3*c3-h3 e4*d5-g2 #
1.Rf8-f5 Qc5*d6-c4 + 2.Kd3*c4-a6 e4*f5-b5 # {
(C+ by Popeye 4.75)}
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