Definitions: (click to show/hide)
Maximummer: Black must play the geometrically longest move or may choose from among longest moves of equal length, distances being measured from the center of each square. Diagonal and oblique distances are measured from the orthogonal coordinates by using Pythagora’s theorem (take the square root of the sum of the squares of the orthogonal distances). All other orthodox chess rules apply.
White Maximummer: Only White must play the geometrically longest moves, Black plays orthodoxal.
Circe: Captured units (not Ks) reappear on their game-array squares, of the same colour in the case of pieces, on the file of capture in the case of pawns, and on the promotion square of the file of capture in the case of fairy pieces. If the rebirth square is occupied the capture is normal.
KoeKo: A move is possible only if the piece moved arrives on a square next to another unit.
Grasshopper(G): Moves along Q-lines over another unit of either color to the square immediately beyond that unit. A capture may be made on arrival, but the hurdle is not affected.
No.1176 Juraj Lörinc &
Daniel Novomesky
Slovakia
original – 29.12.2016
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Solutions: (click to show/hide)
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White Gd7 Gc6 Gc5 Gd5
Black Kd6
h#6 4 solutions (4+1)
White Maximummer
Circe
Koeko
Grasshoppers d7,c6,c5,d5
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1.Kd6-e7 Gc5-f8 2.Ke7-e6 Gd7-d4 3.Ke6-e5 Gd4-f6 4.Ke5*d5[+wGd8] Gd8-g5 {
} 5.Kd5-e5 Gc6-g6 6.Ke5-f4 Gf8-f5 #
1.Kd6*d5[+wGd8] Gd7-d4 2.Kd5-e5 Gd8-d3 3.Ke5-d6 Gd4-d7 4.Kd6-e6 Gd7-d2 {
} 5.Ke6-d5 Gd3-d6 6.Kd5-d4 Gd2-d5 #
1.Kd6*d7[+wGd8] Gd5-b7 2.Kd7-d6 Gd8-d5 3.Kd6*c6[+wGc8] Gc8-a6 4.Kc6-b6 Gb7-e4 {
} 5.Kb6-a5 Ge4-c6 6.Ka5-b4 Ga6-d6 #
1.Kd6-e6 Gc6-f6 2.Ke6*d5[+wGd8] Gd8-g5 3.Kd5-c4 Gg5-b5 4.Kc4-b4 Gd7-a4 {
} 5.Kb4-a3 Ga4-c6 6.Ka3-b4 Gf6-b6 # {
(C+ by Popeye 4.75)}
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