Circe: Captured units (not Ks) reappear on their game-array squares, of the same colour in the case of pieces, on the file of capture in the case of pawns, and on the promotion square of the file of capture in the case of fairy pieces. If the rebirth square is occupied the capture is normal.
Sentinels Pion Advers: When a piece (not a Pawn) moves, a Pawn of the colour of the opposite side appears on the vacated square if it is not on the first or the last rank, and if there are less than 8 Pawns of that colour on the board.
Transmuted Kings: A King in check moves only in the manner of the checking piece. When not in check, such a King moves normally.
Anti-Andernach: A piece (excluding King) changes its color after any non-capturing move. After capture, the piece retains its color. Rooks on a1, h1, a8 and h8 can be used for castling, provided the usual other rules for that move are satisfied. After castling, Rooks do not change color, If White makes a non-capturing move with neutral or halfneutral piece, that piece becomes black and vice versa.
No.1267Jacques Rotenberg Israel original – 14.01.2018 Dedicated to Peter Harris
Great to have so much varied play (with an AUW) from this slender material!
The solution (and also the accompanying dynamic diagram) seems incorrect in a few places:
a) 1.g1=Q [g1=w] Qg7 [g7=b]
b) 1.g1=R [g1=w] Rg7 [g7=b]
c) 1.g1=S [g1=w] Sh3 [h3=b) … 3. – Bxd3(+Sg8)#
d) 1.g1=B [g1=w] Be3 [e3=b]
Amazing variety of solutions with just three men !!
peter harris
January 19, 2018 12:25
Dear Jacques, thank you for dedicating your problem to me. (I would have written this sooner but I am not so well).
Your problem is full of life with wonderful moves and mates.
You may like to compose something with the combination AntiCirce and Isardam such as the following I composed last year. The two conditions go well together.
(Popeye input)
beg pie
whi kb1 qg8 ra8 be6 pg7h7
bla kh8 qg1 ra1 be3 se2 pa2b2c2
stip h=2.5
cond isardam anticirce
sentinelles pionadv
twi rem b2 add whi pb2
end
Peter.
Jacques Rotenberg
January 21, 2018 13:30
Thank you Peter!
you are right Isardam+anticirce may give very strange things!
I tested a) with winchloe and could not find the solution.
Great to have so much varied play (with an AUW) from this slender material!
The solution (and also the accompanying dynamic diagram) seems incorrect in a few places:
a) 1.g1=Q [g1=w] Qg7 [g7=b]
b) 1.g1=R [g1=w] Rg7 [g7=b]
c) 1.g1=S [g1=w] Sh3 [h3=b) … 3. – Bxd3(+Sg8)#
d) 1.g1=B [g1=w] Be3 [e3=b]
The solution should be correct now, sorry!
Amazing variety of solutions with just three men !!
Dear Jacques, thank you for dedicating your problem to me. (I would have written this sooner but I am not so well).
Your problem is full of life with wonderful moves and mates.
You may like to compose something with the combination AntiCirce and Isardam such as the following I composed last year. The two conditions go well together.
(Popeye input)
beg pie
whi kb1 qg8 ra8 be6 pg7h7
bla kh8 qg1 ra1 be3 se2 pa2b2c2
stip h=2.5
cond isardam anticirce
sentinelles pionadv
twi rem b2 add whi pb2
end
Peter.
Thank you Peter!
you are right Isardam+anticirce may give very strange things!
I tested a) with winchloe and could not find the solution.