|conditions||'Isardam', 'Mars Circe'|
|Isardam:||Any move, including capture of the King, is Isardam illegal if a Madrasi-type paralysis would result from it.|
|Mars Circe:||Non-capturing moves are normal, but to capture a unit is transported to its Circe rebirth square, which must be vacant, before proceeding to move towards the captured unit, all as one move.|
“Mars Circe works as follows: Captures occur only as if the capturing piece is starting from its game array square (determined as usual in Circe). Thus for example a black king can capture only by arriving on d8/d7/e7/f7/f8, as if from e8. In Mars Circe, captured pieces usually disappear as in normal chess, but in combination with PWC they reappear on the square just vacated by the capturing piece (NOT its game array square, unless of course the capturer actually plays from that square).“ (CJF)
No. 1739 Manfred Rittirsch
original - 31.03.2023
Isardam + Mars Circe
Solution: (click to show/hide)
(C+ - WinChloe 3.54 ; but C- by Popeye))
2x specific pin by promotion defending against check in mating moves.
2x3 promotions QSq/RBr including AUW.
2 different tempo moves in B1.
I think that Popeye has a different concept of observation. For me (and WinChloe) it is based on the possibility to capture, for Popeye it is based on something else, most likely a collision on the moving line (or square, if it is a S). If this is the case, it does not make sense for me, because e.g. wPa2 and bPa3 do not observe each other, but wPa2 and bPb3 do.