Original Problems, Julia’s Fairies – 2014 (II): May – August
Please send your original fairy problems to: firstname.lastname@example.org
No.545 by Sébastien Luce – Author writes about his “flower-problem”: “During the solutions all the pieces seem like petals going in the wind…!” My gratitude to the author for the dedication, and a nice presentation!
The same time I’d like to mention that while a graphical presentation (what was author’s intention) is perfect, there’s a weakness in the play itself as two neutral Grasshoppers neither participate in the mating picture nor help to keep the black King under check in the previous half-move. (JV)
Grasshopper(G): Moves along Q-lines over another unit of either color to the square immediately beyond that unit. A capture may be made on arrival, but the hurdle is not affected.
Locust(L): Moves along Queen lines only by capturing an enemy unit, arriving on the square immediately beyond that unit, which must be vacant.
Circe: Captured units (not Ks) reappear on their game-array squares, of the same colour in the case of pieces, on the file of capture in the case of pawns, and on the promotion square of the file of capture in the case of fairy pieces. If the rebirth square is occupied the capture is normal.
No.545 Sébastien Luce
original – 15.05.2014
One flower for Julia
hs#5 2 solutions (1+1+4)
Locusts: e5, e7
Grasshoppers: d6, f6
Solutions: (click to show/hide)
I. 1.nLe5xf6-g7[+nGf1] + Ke6-f7 2.Kf2-f3 Kf7-g8 3.Kf3-f4 Kg8-h7 4.nGf1-f5 Kh7-h6 5.nLe7xg7-h7[+nLg1] + nLh7xf5-e4[+nGf8] #
II. 1.nLe5xd6-c7[+nGd1] + Ke6-d5 2.nGd1-d6 Kd5-d4 3.Kf2-f3 nLe7xf6-g5[+nGf8] 4.nGf8-c5 nGd6-d3 5.nLc7xc5-c4[+nGc1] + nLc4xd3-e2[+nGd8] #
(C+ by Popeye 4.65 and WinChloe 3.25)