Original Problems (page 51)

Original fairy problems published during 2012 will participate in the informal tourney JF-2012

The site is mostly about fairies, but h# and s# are also welcomed for publication! Please send your problems to my e-mail: julia@juliasfairies.com

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A complicated problems with many fairy conditions by Karol Mlynka:

No.104 – hs#2,5; 

No.105 – hs#2;  

No.106 – hs#3.

Can anyone comment such problems? I’m thankful to the author for sending the definitions to the fairy conditions he has used! 


Definitions:

Royal piece: The side having this piece is in check if it is threatened (a King is a royal piece).

Rose Lion:  As a Lion, but on Rose-lines only.

Lion(Li): Moves along Q-lines over another unit of either color to any square beyond that unit. A capture may be made on arrival, but the hurdle is not affected.

Bishop Eagle – moves like a Eagle but on Bishop-lines only.

Eagle – Moves like a Grasshopper, but deflects 90° either way on passing over the hurdle. The arrival square is adjacent to the hurdle.

Grasshopper(G): Moves along Q-lines over another unit of either color to the square immediately beyond that unit. A capture may be made on arrival, but the hurdle is not affected.

Anti-Andernach Chess: a unit (not King) changes colour after its moves unless that move is a capture. (Or: a unit (King excluded) changes color on completion of a non-capturing move.) 

Pressburger King = White(Black)Super-transmuting King = King, which definitively takes the nature of the checking piece. After being checking, the King loses his Royal status and can be captured. 

(Black) Transmuted King = King which, when in check, takes the power(s)f the checking unit(s) instead of its own. When not in check, such a King moves normally. 

Circe Double Agents: a unit (not King) when captured returns to opposite game array square with opposite color as part of the capturing move. 

Circe Turncoats: a unit (not King) when captured returns to its game array square with opposite color as part of the capturing move. 

Reversal Einstein Chess = all units (Kings excluded) change their type when they move, according to a precise pattern. For captures moves: Q>R, R>B, B>S, S>P, P remains P. For non-captures moves: R>Q, B>R, S>B Q, P>S, Q remains.


 
 

No.104 Karol Mlynka
(Slovakia)
original – 13.08.2012
 
hs#2,5         b) wPh6?d5         (3+3)
Black Pressburger King d3
Royal Rose Lion g6
Bishop Eagle c1
 
 
Solutions: (click to show/hide)
 
Battery creation & fairy promotions. (Author)
 
 

No.105 Karol Mlynka
(Slovakia)
original – 25.06.2012
hs#2              b) Pc7?a7              (4+6)
Pressburger King e4
Anti-Andernach Chess & Reversal Einstein Chess & Circe Double Agents
 
 
Solutions: (click to show/hide)
 
 
 
 

No.106 Karol Mlynka
(Slovakia)
original – 25.06.2012
hs#3                                              (4+7)
Black Transmuted King e4
Anti-Andernach Chess & Reversal Einstein Chess & Circe Double Agents
b) -Sh8
c) Anti-Andernach Chess & Reversal Einstein Chess & Circe Turncoats
 
 
Solutions: (click to show/hide)
 
 

The diagrams are made on WinChloe and its Echecs font is used for Logo design

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seetharaman
seetharaman
August 21, 2012 08:13

105, 106 ….. Perhaps a record of 4 diff. Fairy conditions in the same problem !! Intimidating !