Original Problems (page 91)

Original fairy problems published during 2012 will participate in the informal tourney JF-2012

The site is mostly about fairies, but h# and s# are also welcomed for publication! Please send your problems to my e-mail: julia@juliasfairies.com

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No.156 – h#2 by Pierre Tritten  Very dynamic Take & Make strategy! (JV)


Definitions:

Take & Make: Having captured, a unit must immediately, as part of its move, play a non-capturing move in imitation of the captured unit from the capture-square. If no such move is available, the capture is illegal. Promotion by capture occurs only when a pawn arrives on the promotion rank as the result of a take&make move. Checks are as in normal chess: after the notional capture of the checked K, the checking unit does not move away from the K’s square.


You can ?lick on “Solutions” to show or hide the solutions!


 
 

No.156 Pierre Tritten
France
original-24.10.2012
 
h#2              2 solutions             (5+6)
Take & Make 
 
Solutions: (click to show/hide)
  

The diagrams are made on WinChloe and its Echecs font is used for Logo design

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Paul Raican
Paul Raican
October 25, 2012 00:06

After 2.Kxe3, bK go to h6.

Kenneth Solja
Kenneth Solja
October 25, 2012 20:10

To my opinion this is not a Zilahi, because the Knights which black captures in solutions are not mating although they are taking part of the mate, but not mating.
But this is just my opinion ..

Kenneth Solja
Kenneth Solja
October 25, 2012 20:12

Sorry, I withdraw my comment .. This is a Zilahi ..
🙂